Sunday, February 23, 2014

Computing Machinery and Intelligence

Computing Machinery and Intelligence, written by Alan Turing and published in 1950 in Mind, is a seminal paper on the topic of artificial intelligence in which the concept of what is now known as the Turing test was introduced to a wide audience.

Turing's paper considers the question "Can machines think?" Since the words "think" and "machine" can't be defined in a clear way that satisfies everyone, Turing suggests we "replace the question by another, which is closely related to it and is expressed in relatively unambiguous words." To do this, he must first find a simple and unambiguous idea to replace the word "think", second he must explain exactly which "machines" he is considering, and finally, armed with these tools, he formulates a new question, related to the first, that he believes he can answer in the affirmative.

Turing's test
The "standard interpretation" of the Turing Test, in which player C, the interrogator, is tasked with trying to determine which player - A or B - is a computer and which is a human. Image adapted from
Main article: Turing test

Rather than trying to determine if a machine is thinking, Turing suggests we should ask if the machine can win a game, called the "Imitation Game". It involves three participants in isolated rooms: a computer (which is being tested), a human, and a (human) judge. The human judge can converse with both the human and the computer by typing into a terminal. Both the computer and human try to convince the judge that they are the human. If the judge cannot consistently tell which is which, then the computer wins the game.

Turing writes 'What will happen when a machine takes the part of A in this game?' Will the interrogator decide wrongly as often when the game is played like this as he does when the game is played between a man and a woman? These questions replace our original, 'Can machines think?'"

As Stevan Harnad notes, the question has become "Can machines do what we (as thinking entities) can do?" In other words, Turing is no longer asking whether a machine can "think"; he is asking whether a machine can act indistinguishably[6] from the way a thinker acts. This question avoids the difficult philosophical problem of pre-defining the verb "to think" and focuses instead on the performance capacities that being able to think makes possible, and how a causal system can generate them.

Some have taken Turing's question to have been "Can a computer, communicating over a teleprinter, fool a person into believing it is human?"  but it seems clear that Turing was not talking about fooling people but about generating human cognitive capacity.Digital machines
See also: Turing machine and Church-Turing thesis

Turing also notes that we need to determine which "machines" we wish to consider. He points out that a human clone, while man-made, would not provide a very interesting example. Turing suggested that we should focus on the capabilities of digital machinery—machines which manipulate the binary digits of 1 and 0, rewriting them into memory using simple rules. He gave two reasons.

First, there is no reason to speculate whether or not they can exist. They already did in 1950.

Second, digital machinery is "universal." Turing's research into the foundations of computation had proved that a digital computer can, in theory, simulate the behaviour of any other digital machine, given enough memory and time. (This is the essential insight of the Church-Turing thesis and the universal Turing machine.) Therefore, if any digital machine can "act like it is thinking" then, every sufficiently powerful digital machine can. Turing writes, "all digital computers are in a sense equivalent."
This allows the original question to be made even more specific. Turing now restates the original question as "Let us fix our attention on one particular digital computer C. Is it true that by modifying this computer to have an adequate storage, suitably increasing its speed of action, and providing it with an appropriate programme, C can be made to play satisfactorily the part of A in the imitation game, the part of B being taken by a man?" This question, he believes, can be answered without resorting to speculation or philosophy. It has become a straightforward question of software engineering.

Hence Turing states that the focus is not on "whether all digital computers would do well in the game nor whether the computers that are presently available would do well, but whether there are imaginable computers which would do well". What is more important is to consider the advancements possible in the state of our machines today regardless of whether we have the available resource to create one or not.
Nine common objections
See also: Philosophy of artificial intelligence

Having clarified the question, Turing turned to answering it: he considered the following nine common objections, which include all the major arguments against artificial intelligence raised in the years since his paper was first published.
    Theological Objection: This states that thinking is a function of man's immortal soul; therefore, a machine cannot think. "In attempting to construct such machines," wrote Turing, "we should not be irreverently usurping His power of creating souls, any more than we are in the procreation of children: rather we are, in either case, instruments of His will providing mansions for the souls that He creates."
    'Heads in the Sand' Objection: "The consequences of machines thinking would be too dreadful. Let us hope and believe that they cannot do so." This thinking is popular among intellectual people, as they believe superiority derives from higher intelligence and the possibility of being overtaken is a threat (as machines have efficient memory capacities and processing speed, machines exceeding the learning and knowledge capabilities are highly probable). This objection is a fallacious appeal to consequences, confusing what should not be with what can or cannot be (Wardip-Fruin, 56).
    Mathematical Objections: This objection uses mathematical theorems, such as Gödel's incompleteness theorem, to show that there are limits to what questions a computer system based on logic can answer. Turing suggests that humans are too often wrong themselves and pleased at the fallibility of a machine. (This argument would be made again by philosopher John Lucas in 1961 and physicist Roger Penrose in 1989.)
    Argument From Consciousness: This argument, suggested by Professor Geoffrey Jefferson in his 1949 Lister Oration states that "not until a machine can write a sonnet or compose a concerto because of thoughts and emotions felt, and not by the chance fall of symbols, could we agree that machine equals brain."[13] Turing replies by saying that we have no way of knowing that any individual other than ourselves experiences  emotions, and that therefore we should accept the test. He adds, "I do not wish to give the impression that I think there is no mystery about consciousness ... [b]ut I do not think these mysteries necessarily need to be solved before we can answer the question [of whether machines can think]." (This argument, that a computer can't have conscious experiences or understanding would be made in 1980 by philosopher John Searle in his Chinese room argument. Turing's reply is now knon as the "other minds reply". See also Can a machine have a mind? in the philosophy of AI.)    Arguments from various disabilities. These arguments all have the form "a computer will never do X". Turing offers a selection:

        Be kind, resourceful, beautiful, friendly, have initiative, have a sense of humour, tell right from wrong, make mistakes, fall in love, enjoy strawberries and cream, make someone fall in love with it, learn from experience, use words properly, be the subject of its own thought, have as much diversity of behaviour as a man, do something really new.
    Turing notes that "no support is usually offered for these statements," and that they depend on naive assumptions about how versatile machines may be in the future, or are "disguised forms of the argument from  consciousness." He chooses to answer a few of them:
        Machines cannot make mistakes. He notes it's easy to program a machine to appear to make a mistake.
        A machine cannot be the subject of its own thought (or can't be self-aware). A program which can report on its internal states and processes, in the simple sense of a debugger program, can certainly be written. Turing asserts "a machine can undoubtably be its own subject matter."
        A machine cannot have much diversity of behaviour. He notes that, with enough storage capacity, a computer can behave in an astronomical number of different ways.
    Lady Lovelace's Objection: One of the most famous objections states that computers are incapable of originality. This is largely because, according to Ada Lovelace, machines are incapable of independent learning.

        The Analytical Engine has no pretensions whatever to originate anything. It can do whatever we know how to order it to perform. It can follow analysis; but it has no power of anticipating any analytical relations or truths.

    Turing suggests that Lovelace's objection can be reduced to the assertion that computers "can never take us by surprise" and argues that, to the contrary, computers could still surprise humans, in particular where the consequences of different facts are not immediately recognizable. Turing also argues that Lady Lovelace was hampered by the context from which she wrote, and if exposed to more contemporary scientific knowledge, it would become evident that the brain's storage is quite similar to that of a computer.
    Argument from continuity in the nervous system: Modern neurological research has shown that the brain is not digital. Even though neurons fire in an all-or-nothing pulse, both the exact timing of the pulse and the probability of the pulse occurring have analog components. Turing acknowledges this, but argues that any analog system can be simulated to a reasonable degree of accuracy given enough computing power. (Philosopher Hubert Dreyfus would make this argument against "the biological assumption" in 1972.)
    Argument from the informality of behaviour: This argument states that any system governed by laws will be predictable and therefore not truly intelligent. Turing replies by stating that this is confusing laws of behaviour with general rules of conduct, and that if on a broad enough scale (such as is evident in man) machine behaviour would become increasingly difficult to predict. He argues that, just because we can't immediately see what the laws are, does not mean that no such laws exist. He writes "we certainly know of no circumstances under which we could say, 'we have searched enough. There are no such laws.'". (Hubert Dreyfus would argue in 1972 that human reason and problem solving was not based on formal rules, but instead relied on instincts and awareness that would never be captured in rules. More recent AI research in robotics and computational intelligence attempts to find the complex rules that govern our "informal" and unconscious skills of perception, mobility and pattern matching. See Dreyfus' critique of AI)    Extra-sensory perception: In 1950, extra-sensory perception was an active area of research and Turing chooses to give ESP the benefit of the doubt, arguing that conditions could be created in which mind-reading would not affect the test.






File:Turing Test version 3.png





Activities
Street view of top half of skyscraper against the sky; its outside is dominated by vertical black and white lines
Two Penn Plaza site of the ACM headquarters in New York City

ACM is organized into over 170 local chapters and 35 Special Interest Groups (SIGs), through which it conducts most of its activities. Additionally, there are over 500 college and university chapters. The first student chapter was founded in 1961 at the University of Louisiana at Lafayette.

Many of the SIGs, like SIGGRAPH, SIGPLAN, SIGCSE and SIGCOMM, sponsor regular conferences which have become famous as the dominant venue for presenting innovations in certain fields. The groups also publish a large number of specialized journals, magazines, and newsletters.

ACM also sponsors other computer science related events such as the worldwide ACM International Collegiate Programming Contest (ICPC), and has sponsored some other events such as the chess match between Garry Kasparov and the IBM Deep Blue computer.
Services

ACM Press publishes a prestigious[citation needed] academic journal, Journal of the ACM, and general magazines for computer professionals, Communications of the ACM (also known as Communications or CACM) and Queue. Other publications of the ACM include:

    ACM XRDS, formerly "Crossroads", was designed in 2010 and is the most popular student computing magazine in the US.
    ACM Interactions, an interdisciplinary HCI publication focused on the connections between experiences, people and technology, and the third largest ACM publication.[3]
    ACM Computing Surveys (CSUR)
    ACM Computers in Entertainment (CIE)
    A number of journals, specific to subfields of computer science, titled ACM Transactions. Some of the more notable transactions include:
        ACM Transactions on Computer Systems (TOCS)
        IEEE/ACM Transactions on Computational Biology and Bioinformatics (TCBB)
        ACM Transactions on Computational Logic (TOCL)
        ACM Transactions on Computer-Human Interaction (TOCHI)
        ACM Transactions on Database Systems (TODS)
        ACM Transactions on Graphics (TOG)
        ACM Transactions on Mathematical Software (TOMS)
        ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
        IEEE/ACM Transactions on Networking (TON)
        ACM Transactions on Programming Languages and Systems (TOPLAS)

Although Communications no longer publishes primary research, and is not considered a prestigious venue, many of the great debates and results in computing history have been published in its pages.

ACM has made almost all of its publications available to paid subscribers online at its Digital Library and also has a Guide to Computing Literature. Individual members additionally have access to Safari Books Online and Books24x7. The ACM also offers insurance, online courses, and other services to its members.
Digital Library

The ACM Digital Library contains a comprehensive archive starting in the 1950s of the organization's journals, magazines, newsletters and conference proceedings. Online services include a forum called Ubiquity  and Tech News digest. There is an extensive underlying bibliographic database containing key works of all genres from all major publishers of computing literature. This secondary database is a rich discovery service known as The ACM Guide to Computing Literature.

ACM adopted a hybrid OA publishing model in 2013. Authors who do not choose to pay the OA fee must grant ACM publishing rights by either a copyright transfer agreement or a publishing license agreement. See.

ACM was a "green" publisher before the term was invented. Authors may post documents on their own websites and in their institutional repositories with a link back to the ACM Digital Library's permanently maintained Version of Record.

All metadata in the Digital Library is open to the world, including abstracts, linked references and citing works, citation and usage statistics, as well as all functionality and services. Other than the free articles, the full-texts are accessed by subscription.















































No comments:

Post a Comment